The _brightness property of the game screen; returned when calling the brightness method.
The array of Game_Pictures that are attached to the game screen.
_zoomX property of the game screen.
_zoomY property of the game screen.
Returns the brightness of the game screen.
Clears the screen fade.
Clears the screen flash.
Clears the pictures set on the game screen.
Clears the screen shake.
Clears the screen tone.
Clears the screen weather.
Clears the screen zoom.
Erases the battle pictures.
Erases a picture from the screen given the respected picture id.
Returns the maximum number of pictures set on the game screen.
Handler for when the battle starts in game; prepares the screen for the battle scene.
Returns the specified picture given the picture id.
Returns the real picture id, given the picture id.
Updates the game screen.
Updates the screen fade in.
Updates the screen fade out.
Update the screen flash.
Update the screen pictures.
Update the screen shake.
Updates the screen tone.
Update the screen weather.
Update the screen zoom.
Returns the weather power.
Returns the current weather type.
Returns the zoom scale of the screen.
Returns the zoom x coordinate of the screen.
Returns the zoom y coordiante of the screen.
Generated using TypeDoc
The game object class for screen effect data, such as changes in color tone and flashes. aliased as $gameScreen.