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RPGMakerMV Library

Index

Modules

Classes

Interfaces

Variables

Variables

$dataActors

$dataActors: Array<Actor>
global

RPGMakerMV Actor data.

$dataAnimations

$dataAnimations: Array<Animation>
global

RPGMakerMV Animation data.

$dataArmors

$dataArmors: Array<Armor>
global

RPGMakerMV Armor data.

$dataClasses

$dataClasses: Array<Class>
global

RPGMakerMV Class data.

$dataCommonEvents

$dataCommonEvents: Array<CommonEvent>
global

RPGMakerMV CommonEvent data.

$dataEnemies

$dataEnemies: Array<Enemy>
global

RPGMakerMV Enemy data.

$dataItems

$dataItems: Array<Item>
global

RPGMakerMV Item data.

$dataMap

$dataMap: Map
global

RPGMakerMV Map data for the current map.

$dataMapInfos

$dataMapInfos: Array<MapInfo>
global

RPGMakerMV MapInfo data.

$dataSkills

$dataSkills: Array<Skill>
global

RPGMakerMV Skill data.

$dataStates

$dataStates: Array<State>
global

RPGMakerMV State data.

$dataSystem

$dataSystem: System
global

RPGMakerMV System data.

$dataTilesets

$dataTilesets: Array<Tileset>
global

RPGMakerMV Tileset data.

$dataTroops

$dataTroops: Array<Troop>
global

RPGMakerMV Troop data.

$dataWeapons

$dataWeapons: Array<Weapon>
global

RPGMakerMV Weapon data.

$gameActors

$gameActors: Game_Actors

$gameMap

$gameMap: Game_Map
global

RPGMakerMV Game Map; contains properties and methods for interacting with the game map. Some of these methods include interacting with the map's game_interpreter, and event information.

type

{Game_Map}

$gameMessage

$gameMessage: Game_Message
global

RPGMakerMV Game Message; contains properties and methods for displaying messages in the game message window.

type

{Game_Message}

$gameParty

$gameParty: Game_Party
global

RPGmakerMV Game Party; contains properties and methods for interacting with the game party. Some of the methods include number of party members, etc.

type

{Game_Party}

$gamePlayer

$gamePlayer: Game_Player
global

RPGMakerMV Game Player; contains properties and methods for interacting with the game player. Some of these methods include interacting with the player's position and move route.

type

{Game_Player}

$gameScreen

$gameScreen: Game_Screen
global

RPGMakerMV Game Screen; contains properties and methods for adjusting the game screen.

type

{Game_Screen}

$gameSelfSwitches

$gameSelfSwitches: Game_SelfSwitches

$gameSwitches

$gameSwitches: Game_Switches
global

RPGMakerMV Game Switches; contains properties and methods for modifying in game switches while the game is running. These are boolean values: true or false.

type

{Game_Switches}

$gameSystem

$gameSystem: Game_System
global

RPGMakerMV Game System data; saved with the game.

type

{Game_Temp}

$gameTemp

$gameTemp: Game_Temp
global

RPGMakerMV Temporary game data; not saved with the game.

$gameTimer

$gameTimer: Game_Timer

$gameTroop

$gameTroop: Game_Troop
global

RPGMakerMV Game Troop; contains properties and methods for interacting with the game troops. Some of the methods include enemy data, enemy names, etc.

type

{Game_Troop}

$gameVariables

$gameVariables: Game_Variables
global

RPGMakerMV Game Variables; contains properties and methods for modifying the values of game variables. The variables can contain anything.

type

{Game_Variables}

$testEvent

$testEvent: Array<EventCommand>

AudioManager

AudioManager: AudioManagerStatic

BattleManager

BattleManager: BattleManagerStatic

ConfigManager

ConfigManager: ConfigManagerStatic

Decrypter

Decrypter: DecrypterStatic

Graphics

Graphics: GraphicsStatic

Html5Audio

Html5Audio: Html5AudioStatic

ImageManager

ImageManager: ImageManagerStatic

Input

JsonEx

JsonEx: JsonExStatic

The static class that handles JSON with object information.

class

JsonEx

LZString

LZString: LZStringStatic

PluginManager

PluginManager: PluginManagerStatic

SceneManager

SceneManager: SceneManagerStatic

SoundManager

SoundManager: SoundManagerStatic

StorageManager

StorageManager: StorageManagerStatic

TextManager

TextManager: TextManagerStatic

TouchInput

TouchInput: TouchInputStatic

Utils

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