The game object class for temporary data that is not included in the save data.
Clears the current reserved common event.
Clears the destination of movement for the player.
Returns the x coordinate of the destination.
Returns the y coordinate of the destination.
Returns true if a common event has been reserved.
Determines if the destination for the player to move to is valid.
Determines if the game is in Play Test mode.
Reserves the given commonEventId to be processed later.
Returns common event data from the database.
Sets the destination of the player for movement.
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