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RPGMakerMV Library
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Globals
PIXI
RenderTarget
Class RenderTarget
Hierarchy
RenderTarget
Index
Constructors
constructor
Properties
clear
Color
default
Frame
destination
Frame
filter
Data
frame
frame
Buffer
gl
projection
Matrix
resolution
root
scale
Mode
size
source
Frame
stencil
Buffer
stencil
Mask
Stack
texture
transform
Methods
activate
attach
Stencil
Buffer
calculate
Projection
clear
destroy
resize
set
Frame
Constructors
constructor
new
Render
Target
(
gl
:
WebGLRenderingContext
, width
:
number
, height
:
number
, scaleMode
:
number
, resolution
:
number
, root
?:
boolean
)
:
RenderTarget
Parameters
gl:
WebGLRenderingContext
width:
number
height:
number
scaleMode:
number
resolution:
number
Optional
root:
boolean
Returns
RenderTarget
Properties
clear
Color
clear
Color
:
number
[]
default
Frame
default
Frame
:
Rectangle
destination
Frame
destination
Frame
:
Rectangle
filter
Data
filter
Data
:
object
Type declaration
index
:
number
stack
:
FilterDataStackItem
[]
frame
frame
:
Rectangle
frame
Buffer
frame
Buffer
:
GLFramebuffer
gl
gl
:
WebGLRenderingContext
projection
Matrix
projection
Matrix
:
Matrix
resolution
resolution
:
number
root
root
:
boolean
scale
Mode
scale
Mode
:
number
size
size
:
Rectangle
Optional
source
Frame
source
Frame
:
Rectangle
stencil
Buffer
stencil
Buffer
:
GLFramebuffer
stencil
Mask
Stack
stencil
Mask
Stack
:
Graphics
[]
texture
texture
:
Texture
transform
transform
:
Matrix
Methods
activate
activate
(
)
:
void
Returns
void
attach
Stencil
Buffer
attach
Stencil
Buffer
(
)
:
void
Returns
void
calculate
Projection
calculate
Projection
(
destinationFrame
:
Rectangle
, sourceFrame
:
Rectangle
)
:
void
Parameters
destinationFrame:
Rectangle
sourceFrame:
Rectangle
Returns
void
clear
clear
(
clearColor
?:
number
[]
)
:
void
Parameters
Optional
clearColor:
number
[]
Returns
void
destroy
destroy
(
)
:
void
Returns
void
resize
resize
(
width
:
number
, height
:
number
)
:
void
Parameters
width:
number
height:
number
Returns
void
set
Frame
set
Frame
(
destinationFrame
:
Rectangle
, sourceFrame
:
Rectangle
)
:
void
Parameters
destinationFrame:
Rectangle
sourceFrame:
Rectangle
Returns
void
Globals
Internals
MV
RPG
Externals
"pixi.js"
PIXI
CONST
Canvas
Tinter
Group
D8
accessibility
core
extract
extras
filters
gl
Core
interaction
loaders
mesh
particles
prepare
settings
ticker
utils
pixi
Render
Target
constructor
clear
Color
default
Frame
destination
Frame
filter
Data
frame
frame
Buffer
gl
projection
Matrix
resolution
root
scale
Mode
size
source
Frame
stencil
Buffer
stencil
Mask
Stack
texture
transform
activate
attach
Stencil
Buffer
calculate
Projection
clear
destroy
resize
set
Frame
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