Properties
Protected _blue
_blue: number
Protected _boundsID
_boundsID: number
Protected _cacheAsBitmap
_cacheAsBitmap: boolean
Protected _cacheData
_cacheData: boolean
Protected _colorText
_colorText: string
Protected _destroyed
_destroyed: boolean
Protected _enabledFilters
_enabled
Filters: Filter[] | null
Protected _green
_green: number
Protected _height
_height: number
Protected _lastBoundsID
_lastBoundsID: number
Protected _localBoundsRect
Protected _red
_red: number
Protected _textureID
_textureID: number
Protected _textureTrimmedID
_textureTrimmedID: number
Protected _tint
_tint: number
Protected _tintRGB
_tintRGB: number
Protected _transformID
_transformID: number
Protected _transformTrimmedID
_transformTrimmedID: number
Protected _width
_width: number
accessible
accessible: boolean
accessibleHint
accessibleHint: string | null
accessibleTitle
accessibleTitle: string | null
blendMode
blendMode: number
buttonMode
buttonMode: boolean
cacheAsBitmap
cacheAsBitmap: boolean
Protected cachedTint
cachedTint: number
defaultCursor
defaultCursor: string
interactive
interactive: boolean
interactiveChildren
interactiveChildren: boolean
Protected onChildrenChange
onChildrenChange: function
pluginName
pluginName: string
renderable
renderable: boolean
rotation
rotation: number
tabIndex
tabIndex: number
Protected textureDirty
textureDirty: boolean
vertexData
vertexData: Float32Array
Protected vertexTrimmedData
vertexTrimmedData: Float32Array
worldAlpha
worldAlpha: number
worldVisible
worldVisible: boolean
Static EventEmitter
EventEmitter: object
Type declaration
-
constructor: function
-
-
prefixed: string | boolean
Static prefixed
prefixed: string | boolean
The sprite which covers the entire game screen.
ScreenSprite