Interface SoundManagerStatic
Methods
loadSystemSound
- loadSystemSound(n: number): void
playActorCollapse
- playActorCollapse(): void
playBossCollapse1
- playBossCollapse1(): void
playBossCollapse2
- playBossCollapse2(): void
playEnemyCollapse
- playEnemyCollapse(): void
playSystemSound
- playSystemSound(n: number): void
preloadImportantSounds
- preloadImportantSounds(): void
SoundManager The static class that plays sound effects defined in the database
SoundManagerStatic