Returns the agility of the unit.
Returns the list of alive battlers.
Clears the unit's actions.
Clears the action results.
Returns the list of dead battlers.
Returns true if unit is in battle.
Returns true if all members of the unit are dead.
Creates the action's of the game unit.
Returns the list of battlers.
Returns the list of movable members.
Handler for when battle has ended.
Handler for when battle is started.
Returns a random dead target from the game unit.
Returns a random target from the game unit.
Selects a member of the unit given a battler.
Generated using TypeDoc
Superclass of Game_Party & Game_Troop
Game_Unit