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Class Game_Interpreter


Game_Interpreter

The interpreter for running event commands.

class

Game_Interpreter

Hierarchy

  • Game_Interpreter

Index

Constructors

Properties

Methods

Constructors

constructor

Properties

Protected _branch

_branch: object

Type declaration

  • [indent: number]: number | boolean

Protected _character

_character: Game_Event

Protected _childInterpreter

_childInterpreter: Game_Interpreter

Protected _comments

_comments: string

Protected _depth

_depth: number

Protected _eventId

_eventId: number

Protected _frameCount

_frameCount: number

Protected _freezeChecker

_freezeChecker: number

Protected _indent

_indent: number

Protected _index

_index: number

Protected _list

_list: Array<EventCommand>

Protected _mapId

_mapId: number

Protected _params

_params: Array<any>

Protected _waitCount

_waitCount: number

Protected _waitMode

_waitMode: string

Methods

changeHp

  • changeHp(target: number, value: number, allowDeath: boolean): void

character

checkFreeze

  • checkFreeze(): boolean

checkOverflow

  • checkOverflow(): void

clear

  • clear(): void

command101

  • command101(): boolean

command102

  • command102(): boolean

command103

  • command103(): boolean

command104

  • command104(): boolean

command105

  • command105(): boolean

command108

  • command108(): boolean

command111

  • command111(): boolean

command112

  • command112(): boolean

command113

  • command113(): boolean

command115

  • command115(): boolean

command117

  • command117(): boolean

command118

  • command118(): boolean

command119

  • command119(): boolean

command121

  • command121(): boolean

command122

  • command122(): boolean

command123

  • command123(): boolean

command124

  • command124(): boolean

command125

  • command125(): boolean

command126

  • command126(): boolean

command127

  • command127(): boolean

command128

  • command128(): boolean

command129

  • command129(): boolean

command132

  • command132(): boolean

command133

  • command133(): boolean

command134

  • command134(): boolean

command135

  • command135(): boolean

command136

  • command136(): boolean

command137

  • command137(): boolean

command138

  • command138(): boolean

command139

  • command139(): boolean

command140

  • command140(): boolean

command201

  • command201(): boolean

command202

  • command202(): boolean

command203

  • command203(): boolean

command204

  • command204(): boolean

command205

  • command205(): boolean

command206

  • command206(): boolean

command211

  • command211(): boolean

command212

  • command212(): boolean

command213

  • command213(): boolean

command214

  • command214(): boolean

command216

  • command216(): boolean

command217

  • command217(): boolean

command221

  • command221(): boolean

command222

  • command222(): boolean

command223

  • command223(): boolean

command224

  • command224(): boolean

command225

  • command225(): boolean

command230

  • command230(): boolean

command231

  • command231(): boolean

command232

  • command232(): boolean

command233

  • command233(): boolean

command234

  • command234(): boolean

command235

  • command235(): boolean

command236

  • command236(): boolean

command241

  • command241(): boolean

command242

  • command242(): boolean

command243

  • command243(): boolean

command244

  • command244(): boolean

command245

  • command245(): boolean

command246

  • command246(): boolean

command249

  • command249(): boolean

command250

  • command250(): boolean

command251

  • command251(): boolean

command261

  • command261(): boolean

command281

  • command281(): boolean

command282

  • command282(): boolean

command283

  • command283(): boolean

command284

  • command284(): boolean

command285

  • command285(): boolean

command301

  • command301(): boolean

command302

  • command302(): boolean

command303

  • command303(): boolean

command311

  • command311(): boolean

command312

  • command312(): boolean

command313

  • command313(): boolean

command314

  • command314(): boolean

command315

  • command315(): boolean

command316

  • command316(): boolean

command317

  • command317(): boolean

command318

  • command318(): boolean

command319

  • command319(): boolean

command320

  • command320(): boolean

command321

  • command321(): boolean

command322

  • command322(): boolean

command323

  • command323(): boolean

command324

  • command324(): boolean

command325

  • command325(): boolean

command326

  • command326(): boolean

command331

  • command331(): boolean

command332

  • command332(): boolean

command333

  • command333(): boolean

command334

  • command334(): boolean

command335

  • command335(): boolean

command336

  • command336(): boolean

command337

  • command337(): boolean

command339

  • command339(): boolean

command340

  • command340(): boolean

command342

  • command342(): boolean

command351

  • command351(): boolean

command352

  • command352(): boolean

command353

  • command353(): boolean

command354

  • command354(): boolean

command355

  • command355(): boolean

command356

  • command356(): boolean

command402

  • command402(): boolean

command403

  • command403(): boolean

command411

  • command411(): boolean

command413

  • command413(): boolean

command601

  • command601(): boolean

command602

  • command602(): boolean

command603

  • command603(): boolean

currentCommand

eventId

  • eventId(): number

executeCommand

  • executeCommand(): boolean

fadeSpeed

  • fadeSpeed(): number

gameDataOperand

  • gameDataOperand(type: number, param1: number, param2: number): number

isOnCurrentMap

  • isOnCurrentMap(): boolean

isRunning

  • isRunning(): boolean

iterateActorEx

  • iterateActorEx(param1: number, param2: number, callback: function): void

iterateActorId

  • iterateActorId(param: number, callback: function): void

iterateActorIndex

  • iterateActorIndex(param: number, callback: function): void

iterateBattler

  • iterateBattler(param1: number, param2: number, callback: function): void

iterateEnemyIndex

  • iterateEnemyIndex(param: number, callback: function): void

jumpTo

  • jumpTo(index: number): void

nextEventCode

  • nextEventCode(): number

operateValue

  • operateValue(operation: number, operandType: number, operand: number): number

operateVariable

  • operateVariable(variableId: number, operationType: number, value: number): void

pluginCommand

  • pluginCommand(command: string, args: Array<string>): void

setWaitMode

  • setWaitMode(waitMode: string): void

setup

setupChild

  • setupChild(list: Array<EventCommand>, eventId: number): void

setupChoices

  • setupChoices(params: Array<any>): void

setupItemChoice

  • setupItemChoice(params: Array<number>): void

setupNumInput

  • setupNumInput(params: Array<number>): void

setupReservedCommonEvent

  • setupReservedCommonEvent(): boolean

skipBranch

  • skipBranch(): void

terminate

  • terminate(): void

update

  • update(): void

updateChild

  • updateChild(): boolean

updateWait

  • updateWait(): boolean

updateWaitCount

  • updateWaitCount(): boolean

updateWaitMode

  • updateWaitMode(): boolean

videoFileExt

  • videoFileExt(): string

wait

  • wait(duration: number): void

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