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Interface Timing

The data class for the timing of an animation's SE and flash effects.

Hierarchy

  • Timing

Index

Properties

flashColor

flashColor: Array<number>

The color of the flash (Color).

flashDuration

flashDuration: number

The duration of the flash.

flashScope

flashScope: number

The flash area (0: none, 1: target, 2: screen; 3: hide target).

frame

frame: number

The frame number. 1 less than the number displayed in RPG Maker.

se

The sound effect or SE (RPG.AudioFile).

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