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Module Animation

The data class for animation.

Index

Properties

animation1Hue

animation1Hue: number

The adjustment value for the hue of the first animation's graphic (0..360).

animation1Name

animation1Name: string

The file name of the first animation's graphic.

animation2Hue

animation2Hue: number

The adjustment value for the hue of the second animation's graphic (0..360).

animation2Name

animation2Name: string

The file name of the second animation's graphic.

frameMax

frameMax: number

Number of frames.

frames

frames: Array<Array<Array<number>>>

The three-dimensional array containing the frame contents.

id

id: number

The animation ID.

name

name: string

The animation name.

position

position: number

The base position (0: head, 1: center, 2: feet, 3: screen).

timings

timings: Array<Timing>

Timing for SE and flash effects. An RPG.Animation.Timing array.

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