The percentage of actor HP.
The ID of that actor if the [Actor] condition is valid.
The truth value indicating whether the [Actor] condition is valid.
The percentage of enemy HP.
The enemy index.
The truth value indicating whether the [Enemy] condition is valid.
The ID of that switch if the [Switch] condition is valid.
The truth value indicating whether the [Switch] condition is valid.
The turn condition value A.
The turn condition value B.
The boolean value indicating whether the "turn end" is valid.
The boolean value indicating whether the "turn" is valid.
Generated using TypeDoc
The data class for the event page conditions.