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Interface Action

The data class for enemy [Actions].

Hierarchy

  • Action

Index

Properties

conditionParam1

conditionParam1: number

The first parameter of the condition.

conditionParam2

conditionParam2: number

The second parameter of the condition.

conditionType

conditionType: number

The type of condition.

0: Always 1: Turn No. 2: HP 3: MP 4: State 5: Party Level 6: Switch

rating

rating: number

The action's priority rating (1..10).

skillId

skillId: number

The ID of skills to be employed as actions.

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